Super Mario World - The Second Reality Project 2 -
Zycloboo's Challenge:


Title Screen
>>> Go to the Screenshot page! <<<

Download the patch
Download Mirror
Note: This hack isn't working right on ZSNES 1.4*. It works fine on version 1.3*, and from what I can see, the newest version 1.5* works fine as well.


Difficulty Level: Easy -> Hard
Number of Stages: 91
Number of Exits: 109
Hack Status: 100% Complete
Original Game: Super Mario World (SNES)

Storyline:
A One-Eyed Big Boo called Zycloboo wants to conquer the Mushroom Kingdom, and like Bowser in "The Second Reality Project 1" he wants to use the power source from another dimension called the Second Reality to get to his goal. To get Mario out of sight (or maybe for some other reasons?) he warps Mario and his Castle in the Second Reality. Mario's only chance to stop Zycloboo is to find the Power Supply station, which can give him the power he needs for the task - or at least that's what Zycloboo told him, heeheehee!

Background information:
This is the sequel to the "Second Reality Project", which is something different from the first part. This game features new GFX, some new custom blocks and custom sprites, a new overworld map and different music. I started this SMW-hack a short time after finishing the first Hack, back in 2002. During the hacking of "The Second Reality Project 1" I never really understand how to edit the overworld or the original graphics - but as I started with the sequel I really wanted something new, so I tried to get into it. For now, the game contains a lot of ripped GFX from other games like "Super Mario Land 2 & 3", "Sonic 1 & 2", "Alfred Chicken" and much more. Back in 2002 it was really special to have a hack with custom GFX, because it wasn't that easy as today to hack all this stuff. If I remember right, this hack was the first hack ever with 3D-ish looking GFX. ;) Today, it's different, of course, there are a lot of other SMW-hacks out there, which contains also great new GFX. To hack "SRP2" was a bit harder than "SRP1" and a lot of things changed in every demo release. For example, in the first demo this hack was called "Black Boo's Challenge" because I wanted first to have a Black Big Boo instead of an one-eyed one. The first demo contained also a completely different world 1, which was on a very high difficulty level. For example, the first level in the game, "Mario Castle" was much harder and removed in later demo releases. In the final version, the level appeared again, but near the end of the game. The main overworld map was also very different in earlier demos from what it looks now.
If you like SMW-hacks, which aren't that easy as the original, you will enjoy this hack for sure! ;)


Special "Second Reality 2" thanks to

jonwil
FuSoYa
Bouche
Devin432
Surlent
Smallhacker
Glyph Phoenix
icegoom
mikeyk
Davros
BMF54123


First Place: Best Super Mario World-Hack
(First Annual Hacker Awards 2002, by TEKhacks)


Second Place: Best Changed Graphics
(First Annual Hacker Awards 2002, by TEKhacks)

First Place: Best Changed Graphics
(Second Annual Hacker Awards 2003, by TEKhacks)